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City States

 
City States are small, independent states.

A City State gives rewards based on the number of Envoys you've assigned to it. There are 4 reward levels.

The first three are at 1, 3 and 6 Envoys repectively. These rewards are based on the type of City State, such as Religious or Scientific, and are the same for each City State of that type.

In addition, if you have at least 3 Envoys assigned to that City State, and more than any other civilization, you become their Suzerain and receive a bonus unique to that City State.

Types of City State

Trade
Color: Yellow
1 Envoy: +4 Gold in the Capital
3 Envoys: +4 Gold in every Commercial Hub district
6 Envoys: Additional +4 Gold in every Commercial Hub district

Religious
Color: White
1 Envoy: +2 Faith in the Capital
3 Envoys: +2 Faith in every Holy Site district
6 Envoys: Additional +2 Faith in every Holy Site district

Scientific
Color: Blue
1 Envoy: +2 Science in the Capital
3 Envoys: +2 Science in every Campus district
6 Envoys: Additional +2 Science in every Campus district

Cultural
Color: Purple
1 Envoy: +2 Culture in the Capital
3 Envoys: +2 Culture in every Theater Square district
6 Envoys: Additional +2 Culture in every Theater Square district

Industrial
Color: Brown
1 Envoy: +2 Production in the Capital when producing wonders, buildings, and districts
3 Envoys: +2 Production in every Industrial Zone district when producing wonders, buildings, and districts
6 Envoys: Additional +2 Production in every Industrial Zone district when producing wonders, buildings, and districts

Militaristic
Color: Red
1 Envoy: +2 Production in the Capital when producing units
3 Envoys: +2 Production in every Encampment district when producing units
6 Envoys: Additional +2 Production in every Encampment district when producing units

List Of City States

This list shows the name and type of each city state, along with their unique Suzerain Bonus.

Amsterdam [Trade]
Your Trade Routes to foreign cities earn +1 Gold for each Luxury Resource.

Buenos Aires [Industrial]
?

Brussels [Industrial]
Your cities receive +15% Production bonus towards wonders.

Carthage [Militaristic]
?

Geneva [Scientific]
Your cities earn +15% Science when not at war with any civilization.

Hattusa [Scientific]
Provides you with 1 of each Strategic resource you have revealed but do not own.

Hong Kong [Industrial ]
?

Jakarta [Trade]
Your trading posts in foreign cities provide +1 Gold to Trade routes passing through.

Jerusalem [Religious]
Automatically converts to the Religion you founded, and exerts pressure for that religion as if it were a Holy City.

Kabul [Militaristic]
Your units receive double experience from battles they initiate.

Kandy [Religious]
Receive a Relic every time you discover a new National Wonder, and earn +50% Faith from all Relics.

Kumasi [Cultural]
?

La Venta [Religious]
Your Builders can now make Colossal Head improvements. (A tile improvement that produces +3 Faith.)

Lisbon [Trade]
Your Trader units are immune to being plundered on water tiles.

Mohenjo Daro [Cultural]
Your capital, wherever located, is considered an adequate source of water.

Nan Madol [Cultural]
Your districts on or next to Coast tiles provide +2 Culture.

Preslav [Militaristic]
Your light and heavy cavalry units have +5 Strength when fighting on hill tiles.

Toronto [Industrial]
Regional effects from your Industrial Zone and Entertainment Complex districts reach 3 tiles farther.

Seoul [Scientific]
When you enter a new era, earn a random Eureka from that era.

Stockholm [Scientific]
Your districts provide +1 Great Person point of their type (Great Writer, Great Artist, and Great Musician for Theater Square districts).

Valletta [Military]
Allows the suzerain to consume faith to purchase urban centers and military buildings in your city. Reduces faith prices.

Vilnius [Cultural]
When you enter a new era, earn 1 random Inspiration from that era.

Yerevan [Religious]
Your Apostle units can choose from any possible promotions instead of receiving a random promotion.

Zanzibar [Trade]
Receive the Cinnamon and Cloves luxury resources. They cannot be earned any other way in the game, and provide 6 Amenities each.

 

Last Edited: 10/19/2016